Starsector Console Commands -
Be careful with AddSpecial . Adding items with complex, non-standard data (like empty or malformed blueprints) can crash the game if you try to view them in your inventory. Save Frequently: Never run a command without saving first.
| Command | Syntax Example | Description | | :--- | :--- | :--- | | setrelation | setrelation player hegemony 100 | Modifies the relationship between two factions. Example: Sets player reputation with the Hegemony to 100 (friendly). | | adjustrelation | adjustrelation hegemony luddic_path -50 | Adjusts the relationship by a certain amount, either up or down. | | setcommission | setcommission tritachyon | Gives you a commission from a specific faction. | | setsellprice (Custom Example) | setsellprice 0.5 | Hypothetical command to adjust market prices. Always use help to confirm syntax. | | allblueprints / allhullmods | allblueprints | Unlocks every blueprint or hull mod for your colony production. | | addspecial | addspecial synchrotron_core | Adds a specific special item (like a colony item) directly to your inventory. Use list specials for IDs. | | goto | goto Corvus | Immediately teleports your fleet to the specified star system. Use list systems for names. | | survey | survey | Instantly surveys every planet in the system you are currently in. | | storage | storage | Allows you to access your storage at any location, handy for retrieving stored ships or items. |
GoTo [target_name] — Teleports your fleet directly to a specific planet, station, or star. starsector console commands
: Adds story points, which are crucial for permanent fleet and colony upgrades.
addsupplies [number] — Deposits cargo supplies directly into your fleet inventory. Be careful with AddSpecial
addfuel [number] — Fills your fleet's tanks with antimatter fuel for hyperspace travel.
Modify your fleet composition instantly without searching markets or salvage yards. | Command | Syntax Example | Description |
In the game launcher, click the button, check the box next to Console Commands , and save. Activating the Console In-Game
Spawning ships mid-battle can overload the game engine. Stick to spawning ships while on the campaign map. If you want to tailor this further, tell me: Do you need the internal IDs for specific capital ships? Share public link