The plugin is under active development, with new builds focusing on fixing bugs, improving performance, and adding compatibility for newer game systems.
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Plugin.onSceneChange((fromScene, toScene) => if (toScene === 'Scene_Battle') // preload assets or adjust settings rpg maker plugin 1.20.25
: Ensure "Install from Unknown Sources" is enabled in your Android settings.
Script updates alter how data is serialized. Old save files will likely crash the game. Always start a "New Game" when testing updates. The plugin is under active development, with new
If your game fails to boot after applying the update, look for these common architectural conflicts.
Place foundational core plugins (such as system overrides, resolution managers, and input handlers) at the very top of the list. Old save files will likely crash the game
Let me know what angle you’re aiming for, and I’ll tailor the response.
: Create a zipped duplicate of your entire project folder before altering files.
: Once both are installed, you can add your game's Game.exe (or package.json for MV/MZ) within JoiPlay, and the plugin will automatically handle the execution. Known Compatibility This plugin version is specifically recommended for: